I have taught 3ds max game art for some time now. So it is time for something new. And more.. not only 3ds max, but also some lessons and assignments with sketching, silhouetting and creating artwork. You can find the slides on slideshare.net.
I have taught 3ds max game art for some time now. So it is time for something new. And more.. not only 3ds max, but also some lessons and assignments with sketching, silhouetting and creating artwork. You can find the slides on slideshare.net.
5 hours in the making, a Ford F-1 pick-up truck. Inspired by the great models a saw my students had made for my Game 3D art class i wanted to make yet another postapocalyptic vehicle. Not very postapocalyptic yet, but i have some really nice ideas and inspiration.
After a workshop from Fransisco Peters about texturing from scratch in photoshop for the GAME Art 3D course. I had to make my own! Based on the style used in star wars the clonewars series (animated). I made a texture for a simple cube, the first assignment in the 3D course. Everything is handpainted in photoshop, using 32 layers.
I made a diffuse texture for the color, a specular for reflection and a normal map for extra detail in my model.
Les 2 van het semester GameArt 3D, maak een waterton in 3D en texture deze via een uvw unwrap. In deze tutorial behandel ik lowpoly modeleren op vertex niveau. Verder komt aan bod; inset, extrude en bevel. Zie bovenstaande video tutorial voor uitleg over het 3D gedeelte, zorg zelf voor een texture.
Les 1 van het semester GameArt 3D, maak een kratje in 3D en texture deze via een uvw unwrap. Zie bovenstaande video tutorial voor uitleg over het 3D gedeelte, zorg zelf voor een texture.